标题: 利用行为观测与眼动追踪法比较不同媒介讯息设计对使用者经验之影响(I)
Using Behavior Observation and Eyetracking Method to Compare the Influence of Message Design in Media on User Experience
作者: 许峻诚
Hsu Chun-Cheng
国立交通大学传播与科技学系
关键字: 媒介;讯息设计;版式系统;眼动追踪仪;美感情绪;行为观测;media;message design;layout systems;eyetracker;aesthetic emotion;behavior observation
公开日期: 2012
摘要: 媒介是人的延伸,人必须透过媒介与世界互动,好的媒介设计与创新可以解决 人类问题并提升生活品质。Marshall McLuhan 的媒介论认为相较于讯息本身传递的
内容,媒介“形式”所带来的效果更为重要。也就是说,不同的媒介形式会产生不 同效果,进而影响使用者对讯息的接收与互动,近来许多研究也证实媒介与人类认
知的关系密不可分。然而,从设计形式差异角度探讨媒介效果之研究不多,因此本 研究计划预计以三年的时间,从微观到宏观角度探讨媒介特性如何影响使用者经 验。
第一年为基础研究,首先将大规模回顾过去使用者经验与媒介研究之相关发 展。接着再以平面媒体的版式系统为主题进行眼动追踪实验与情绪反应评估。第二
年探讨相同讯息在不同媒体平台之呈现(如个人电脑与智慧型手机),其讯息设计
(如图形、文字与版式)的差异以及对使用者经验的影响。第三年则加入实体介面 的因素(实体形状、萤幕尺寸与互动操作)探讨讯息设计对眼动、操作行为以及美 感情绪的影响。
本研究将结合行为观测技巧、眼动追踪法与情绪测量,同时搜集心理、生理与 行为资料,交互检测以分析不同媒介设计特征如何影响使用者经验。研究预期成果 如下:
1. 从理论演进与研究方法的角度,有系统性的进行使用者经验与媒介理论之文献 回顾。
2. 瞭解不同媒介特性如何影响使用者的眼动、操作行为以及美感情绪。
3. 结合客观的眼动测量工具、行为观测技术与主观语意评估资料,系统化分析各 种版式系统原型、眼动指标、操作行为和美感情绪之间的对应关系。
4. 验证过去眼动、操作行为以及美感情绪理论,同时也希望对讯息设计理论以及 互动介面理论所有贡献。
5. 提供不同媒体平台适合的设计策略,让设计师更有效率的传达讯息与发挥创 意。
Marshall McLuhan suggested that the effect created by the form of a medium is comparatively even
more important than the message transmitted itself. In other words, different media produce
different effects that subsequently influence the user’s acceptance and understanding of the
message. The appearance of these media is greatly influenced by the use of layout systems, and this
study takes this as its starting point for research. Also worthy of discussion and comparison are
the fact that the varying dimensions of the different types of media platform result in differences
in their effect in conveying messages, and that the effect of digital media must also take into
account the factor of usability. The first year of the study will consist of research into basic
layout systems and their application in print media; the second year will be given over to
experiments with computer media; finally, in the third year experiments with user behavior factor
will be carried out.
This study use eye-tracking to analyse how different layout systems affect the user’s eye movements
when browsing messages, and also the differences in the paths the eye follows when looking at
traditional and digital media. Aesthetic emotion is central to research into user experience,
influencing how we interact with messages, and this study uses the semantic differential method for
evaluation. We predict this research will accomplish the following:
1. Review the user experience and media theory from the aspect of theory development and
methodology.
2. Compare print media and digital media platforms, from early one-way visual reception to the
modern addition of the interactive element, to explore whether or not this development has produced
any difference in eye movement indices, behavior, and aesthetic emotion.
3. Combine the objectivity of the eye movement measuring instrument and the subjectivity of the
semantic differential method to analyse the correspondence among each layout prototype, eye
movement indices, behavior, and aesthetic emotion.
4. Understand the basic design characteristics and layout prototypes suitable for different media
platforms, and discuss how these prototypes influence users’ eye movement, behavior, and aesthetic
emotion.
5. Summarize layout prototypes for different platforms, and so enable designers to introduce any
number of changes to further develop each type. Through these basic prototype systems, designers
will be able to more effectively convey messages and bring their creativity into play.
官方说明文件#: NSC101-2410-H009-028
URI: http://hdl.handle.net/11536/97715
https://www.grb.gov.tw/search/planDetail?id=2586725&docId=390277
显示于类别:Research Plans